Quote Originally Posted by _Tartaros_ View Post
Hi Alhoon,
i´ve updated alot of parts, but i didn´t changed the autoresolve so far.
you know about the files involved for the calculation?
No I don't. I have heard that some mods have mitigated it. I don't know how.
Playing all battles because 1400 veteran soldiers could lose to 300 rebels is a bit of a chore, especially in such battles that should be easy, low-casualties battles.

Quote Originally Posted by _Tartaros_ View Post

•- new buildings (Tax and Mints, Temples, Politcal and Governments, Riverports, expanded mines, traderoutes and much more)
Could we get more buildings that give law, so that we could have a chance to keep a decently large Empire? Even if they have a cost per turn (like 100 denars/turn), they would be useful.