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Thread: Unit cards for naval units for all major races. Taken from the game's data files.

  1. #1
    Miles
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    Default Unit cards for naval units for all major races. Taken from the game's data files.

    https://www.reddit.com/r/totalwar/co...l_major_races/

    Link to full gallery
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    Greenskin Hulk

    Last edited by wis; May 29, 2016 at 07:12 AM.

  2. #2

    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Ok, the possibilities are two:
    -they came up with them for a DLC
    -they were in the game, but because the game was rushed they were not finished, together with naval battles...

    All in all, those are two bleak possibilities

  3. #3

    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Quote Originally Posted by Aurelius Silvanus Tacitus View Post
    Ok, the possibilities are two:
    -they came up with them for a DLC
    -they were in the game, but because the game was rushed they were not finished, together with naval battles...

    All in all, those are two bleak possibilities
    Orrrrr they are assests for the second expansion already in place.

  4. #4
    the_mango55's Avatar Comes Rei Militaris
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    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Quote Originally Posted by Aurelius Silvanus Tacitus View Post
    -they were in the game, but because the game was rushed they were not finished, together with naval battles...
    You will find cut or unfinished content in any game that you can access the game files.

    I actually think it's a good thing they have started on it already.

    Hopefully they are working hard on the naval battles to improve them from their post ETW/NTW state. The naval battles with no cannons just haven't been very fun.
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  5. #5
    Yerevan's Avatar Campidoctor
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    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Quote Originally Posted by the_mango55 View Post
    You will find cut or unfinished content in any game that you can access the game files.

    I actually think it's a good thing they have started on it already.

    Hopefully they are working hard on the naval battles to improve them from their post ETW/NTW state. The naval battles with no cannons just haven't been very fun.
    FOTS naval battles were cool. I had fun playing them. And modded NTW battles were much better than vanilla, very near to the point of having fun.

    But I don't understand why they would not tell that naval battle expansion is on the way, it's a big selling argument for mny isn't it ?
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  6. #6
    Humble Warrior's Avatar Vicarius Provinciae
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    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    I thought they had decided to do away with Naval battles, but they`ve simply left that piece of the game out to SELL it later?

    Ah, CA, you certainly know how to take advantage of the impressionable.

  7. #7
    Tiro
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    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Quote Originally Posted by Humble Warrior View Post
    I thought they had decided to do away with Naval battles, but they`ve simply left that piece of the game out to SELL it later?

    Ah, CA, you certainly know how to take advantage of the impressionable.
    Well, they said "no navy battles in the first game". Which kinda makes sense, since the map works very good with land units only and if you have plenty else to finish for rlease and do noit need something like this right now, you can leave it for later.

    However they showed this

    at GXP in 2015, we have harbors and transports in the game and everyone who knows Warhammer lore, knows also that when the expansion comes that take us west, to the new world, we will have two races who rely heavily on naval fleets

    It makes sense to add naval combat at the time, Ulthuan & Naggaroth are shown on the map and have themselves a standalone game to fill with content

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  8. #8

    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Unit stats for the ships exist in the files, see at the bottom of the unit list : http://www.honga.net/totalwar/warham..._dwf_dwarfs&i=

    My guess is that they started implementing a very basic autoresolved naval system and then cut it in favor of transported armies only for whatever reason.

  9. #9

    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    The reason they probably cut it is untill Naggaroth and Lustria is added, there's really no need for navies at all. Other than making a hop between the Empire and Norse, I can't think of a single time I even used a boat.
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  10. #10

    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    I hope they give us a wide variety of ships and sea beasts from the tabletop navy games for Warhammer. It'd be pointless otherwise!

  11. #11

    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Quote Originally Posted by Humble Warrior View Post
    I thought they had decided to do away with Naval battles, but they`ve simply left that piece of the game out to SELL it later?

    Ah, CA, you certainly know how to take advantage of the impressionable.
    And you certainly have the ability to extrapolate bizarre conclusions based on nothing. Adding naval battles in the first game would be pointless but no, lets not have them at all simply because they weren't in the first game. Logic!
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  12. #12
    Påsan's Avatar Hva i helvete?
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    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    The only faction that is anywhere near water is the Empire. When the inevetable elf game comes along they are on an Island. Three guesses on what is going to be the sell point of the second game? Anyone?

  13. #13
    IlluminatiRex's Avatar Are you on the square?
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    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    There's also the possibility that it was cut earlier in development because the feature didn't mesh well with the rest of the game, which seems likely due to the fact that there's not much water on the map.
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  14. #14

    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    every tw game had cut content that can be found by digging the game files. not because its a evil conspiracy but because every game does the same thing. they have concept they go ahead with production. some things will get done, some will be canceled due to many factors (didn't fit well on the overall game in later dev stage, too buggy and didn't worked well and got cut off, budget stoped from getting completed.....etc etc) so many assets end being packed along with the final game. some people really like to twist things and have some weird vendetta against CA...... (they know who i'm talking about)

    i don't remenber who...but someone here (i think) got the base map, and the used/visible part is just a portion of the whole thing....so i guess we will get a big expansion that will require the main game that covers enough of sea to justify the assets and so on......
    Common sense removed due being Disruptive.

  15. #15

    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Like when do you need a navy, ever? In the lore, the empire constantly got attacked from chaos tribes in norsca, but never built a navy to defend it's border.

    There's really no point to having naval battles before ulthuan and the high elves are added

  16. #16
    Lugotorix's Avatar non flectis non mutant
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    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    The Greenskins don't need a navy, but you'll be using the seas often enough from The Blood River Valley and the Western Badlands. I don't think it meshed with the game in it's final state. Pointless really.
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  17. #17

    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Quote Originally Posted by Påsan View Post
    The only faction that is anywhere near water is the Empire. When the inevetable elf game comes along they are on an Island. Three guesses on what is going to be the sell point of the second game? Anyone?
    I think the most probably is that this feature will be released on the New title,i mean next part of twarhammer cause of the lackness of sea areas un this map.Also the next part will incluye more seas and Thats Why i think they 're waiting for this to give us naval battles.

  18. #18
    Karnil Vark Khaitan's Avatar Praepositus
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    Default Re: Unit cards for naval units for all major races. Taken from the game's data files.

    Well if they add naval combat again, I am fine with only 3 ships per race, as long I can make a naval landing battle ^^

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