Rise of Mordor 3D Modelers Wanted
Massive Overhaul Submod Units!
Under the proud patronage of
Frunk of the house of Siblesz
Hi. I would like to know if this is possible to mod the game to play a multiplayer campaign with 3+ players.
If yes, how can I do this and if no why it's not possible?
Thank you for your time.
Rise of Mordor 3D Modelers Wanted
Massive Overhaul Submod Units!
Under the proud patronage of
Frunk of the house of Siblesz
Ok thank you for the answer atthias
Rise of Mordor 3D Modelers Wanted
Massive Overhaul Submod Units!
Under the proud patronage of
Frunk of the house of Siblesz
Is there a mod that merges for example dwarfs and the empire or at least makes it possible to recruit each others Units?
I have not seen a mod that lets you recruit dwarf units as Empire, but there is a Southern Realms mod that let's you recruit some dwarf units when playing as the southern realm factions. There is also a mod that lets you recruit some human units as VC. I don't believe there are any full "faction merge" mods that let you recruit all the units of another faction.
As the title says, It's annoying as when only two armies (out of up to 4) can fight a battle, especially in campaigns where you don't even have the option to pic kwhich armies/units should participate in these situations.
I would assume it is hard coded for to engine limitations but maybe one of the modding experts can say for sure...
Rise of Mordor 3D Modelers Wanted
Massive Overhaul Submod Units!
Under the proud patronage of
Frunk of the house of Siblesz
the current limit of 4 is already kinda hard for mid range or lower pcs. maybe when CA creates a game that can handle 8 cores and 16 threads but there would still be a limit no matter what. personally, 4 is enough for me.
fear is helluva drugSpoiler Alert, click show to read:Spoiler Alert, click show to read:
Is there a mod that unites all the Empire provinces or Elvish kingdoms into one faction?
Rise of Mordor 3D Modelers Wanted
Massive Overhaul Submod Units!
Under the proud patronage of
Frunk of the house of Siblesz
Tried it and it was broken but I found an alternative so it's all good.
Thank you
There is one issue though. I used to have this working mod where the different states looked differently and you could recruit them from each individual state. I seem to have lost it now.
Anyone know which mod I mean?
Anyone know how to change the size of a unit? I dont mean in the options menu but for example if I wanted to change the unit size of Royal Hippogryph Knights from 8 to 12, how would I go about that? I've looked through the data.pack db section with the Pack File Manager with no luck and I think my eyes are bleeding.... Closest I've come is under land_unit_tables. Any help would be greatly appreciated!
I find the various map overlays (ownership, wealth, public order...) useful since they affect both the minimap as well as the big strategic overview.
However i find it extremely annoying that every time someone initiates a diplomatic negotiation with me the game automatically changes my overlay to Attitude and just leaves it like that, meaning i have to open the big Strategic Overview and return it to whatever i prefer after every god damn diplomacy screen (which the AI spams every turn)...
Is there any mod or config tweak that prevents the game from changing the overlay or at least makes it return to whatever i had chosen before the diplomacy screen?
It would be awesome if a mod creator could please consider making a mod that fixes this issue.
No one else has this issue?
Last edited by Frunk; March 12, 2017 at 04:16 AM. Reason: Posts merged for continuity.
Nope. Never used it. Never will. Its not that important to gameplay anyway.